A century after the Republic of Turkey was proclaimed; Prime Minister Recep Tayyip Erdogan presents the Canal Istanbul project. One billion cubic meter of soil may be carved out of the main land in order to create the canal. Turkish developer, Mister Serdar Inan, proposes to reconstitute the soil to create an island off the shore of Istanbul and a home for a new community. Mister Inan commissions New York based designer Dror Benshetrit to draw his vision for the project.

A green island made of 6 hills of different sizes circling the downtown center of the land. Each hill up rises on top of a mega structural sphere that supports the residences on the hillsides and a community life at the center. The diameter of the island is 3 km long with a 1 km diameter valley in the center. Each hill is drawn as a mega-dome structure inspired by engineering and structural principals studied and implemented in architecture since ancient times and further developed as a geodesic dome in the last century by Buckminster Fuller.

The design proposed for most of the island relies on compression and tensional integrity; it maximizes the material utilized to build the structure and infra-structure of the island. The urban planning optimizes the slopes of the hills and their panoramic view on each side for greater residential areas.

Traditionally, communities have built their residential areas around the center of the town where political decisions or trade was made, and spiritual and religious temples were built—the community would grow around those centers with extended skirts of residence buildings and neighborhoods. The center valley of the island offers ideal space and planning for parks and recreation centers. Some of the buildings are covered with green living-roof. They fade in the natural environment in an organic way, while contributing to the constant energy recycling of the island.

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Dror Benshetrit creó, en el año 2002, un estudio interdisciplinar especializado en proyectos de diseño innovadores. Su aproximación al diseño ha demostrado amplitud y profundidad a través de la realización de proyectos que varían en escala y naturaleza. Su cartera abarca el diseño de productos, proyectos de arquitectura, diseño de interiores y dirección de arte.

Dror ha dado conferencias en todo el mundo y ha recibido numerosos premios de diseño, como el Concurso de GE Plastics "Límites Fusión" (2001), iF Product Design Award (2006), el premio Good Design Award (2008, 2010). Ha ganado la exposición internacional de medios de comunicación, siendo ampliamente expuesta. Su obra está presente en las colecciones permanentes de los museos más importantes de América del Norte, Europa y el Oriente Medio.

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