Winy Maas, founder of the architecture studio MVRDV, is the director of a research and study centre called The Why Factory, which, together with the visual artist Federico Diaz presents BIOTOPIA at the 19th Edition of the International Architecture Exhibition - La Biennale di Venezia 2025. The exhibition is located in Corderie dell'Arsenale, Venice, in the area with the theme ‘Intelligens. Natural. Artificial. Collective’.

The project advocates a new vision where biology becomes the basis for future designs and creations. In this way, a living and constantly evolving world awaits us. The idea is represented through two elements, a sculpture and a film. The sculpture, made by the visual artist Federico Diaz, shows the concept of transformation and living matter, while the film made by The Why Factory makes this future visible.

MVRDV and Federico Diaz are exhibiting at La Bienale di Venezia a proposal capable of turning cities into forests where there is no artificial light and where all the materials are of natural origin, thus generating a dynamic architecture full of water and biomaterial that regenerates itself as it grows. Hence the name of the Biotopia project, providing a solution to the current problem of creating a sustainable home for all humans and species that inhabit the world.

Biotopia: Propagative Structures by MVRDV. Photography by The Why Factory

Biotopia: Propagative Structures by MVRDV. Photography by The Why Factory.

The film, which is directed by Winy Maas and produced by The Why Factory, shows a novel vision of architecture outside the traditional framework, using biology, technology and collective intelligence. It creates self-sustainable systems where architecture is perfectly integrated with nature and generates no waste due to its constant regeneration.

“Today, more than ever, everything is biology. Everything is nature.” “What can we innovate, technically and spatially? How can natural sciences, automation, nanomaterials, robotics, biotechnology, or biomimicry contribute to establishing new relationships among humans and all other living organisms? Let’s invent and dream. Let’s imagine Biotopia.”

Winy Maas.

Biotopia: Propagative Structures by MVRDV. Photography by The Why Factory

Biotopia: Propagative Structures by MVRDV. Photography by The Why Factory.

The sculpture, under the name of Propagative Structures by visual artist Federico Diaz, is inspired by the roots of mangroves, showing how the structures can grow and behave like a living organism.

“We are not designing finished objects—we are initiating life processes.” “Propagative Structures explores architecture as something that grows, adapts, and eventually decomposes, just like living organisms. In this way, the built environment becomes a partner in the metabolic flows of the planet, not a disruption.”

Federico Díaz.

Biotopia: Propagative Structures by MVRDV. Photography by Celestia Studio

Biotopia: Propagative Structures by MVRDV. Photography by Celestia Studio.

For the artist, form ceases to be fixed and acquires a fluid behaviour in constant development, where it is cultivated and changes according to the environment and the materials.

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Architects / Artist
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MVRDV. Artist.- Federico Diaz

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Project team Design team
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Winy Maas, Javier Arpa Fernández, Yayun Lui, Thiago Maso, Adrien Ravon,Bryan Lee, Kai Jie Forbes Tee.

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Collaborators
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Soundscape.- Jaap Berends, Arnhem, The Netherlands.

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Propagative Structures
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Artist.- Federico Diaz
Team.- Jonáš Kolařík, Barbara Holomková, Daniel Marko, Dimitri Nikitin, Petr Pufler, Záviš Unzeitig, Jen Kratochvil.
Special thanks.- SO Concrete.

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Dates
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10.05. > 23.11.2025.

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Developer
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Creative Industries Fund NL.

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Location
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Corderie dell’Arsenale, Venice, Italy.

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Special thanks
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Stimuleringsfonds Creatieve Industrie, The Netherlands. 
Faculty of Architecture and the Built Environment, TU Delft, The Netherlands. 
Faculty of Architecture - Czech Technical University in Prague, Czech Republic. 
IAAC, Institute for Advanced Architecture of Catalonia, Barcelona, Spain. 
MVRDV Next, Rotterdam, The Netherlands.
The students who contributed to the successive Biotopia design studios and research projects.

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Federico Díaz (born in Prague, Czech Republic, in 1971) is driven by questions of perception—of seemingly invisible, yet inherently present aspects of our everyday reality and the natural environment. Since the early 1990s, he has used cutting-edge technology to reveal phenomena that elude the human senses. Since the early 2000s, a recurring element in his work has been the use of industrial robots.

From the outset of his career, Federico has anticipated the social and artistic implications of emerging technologies. Most recently, his primary focus has been on artificial intelligence. His ongoing collaboration with Jonathan Ledgard explores non-human intelligence—particularly that of animals—amid an increasingly AI-saturated world.

Federico often works with technologies that later become ubiquitous. For instance, the architectural project E-Area (1998–2008 RIBA, Storefront for art and architecture) proposed a vision of a smart city; Intuit (2000–2002) introduced an early concept of a smart home; Muscoxen (2002–2003) and Sakura (2004–2005) tackled the rise of global corporate influence on bodily autonomy. Later, BIG LIGHT (2016) and its sequel BIG LIGHT: The Space of Augmented Suggestion (2017) envisioned a post-capitalist society in which knowledge is openly distributed through artificially created substances functioning as data storage.

Another key thread in Federico’s practice is the relationship between the human body and its socio-political surroundings. He often draws on Siegfried Kracauer’s theory of the “mass ornament”—a framework through which the behavioural patterns of individuals reveal the cultural, spatial, and political forces shaping them. This approach has informed works such as FluidF1 (2006), LacrimAu (2010, for World EXPO Shanghai), Outside Itself (2011, for the 54th Venice Biennale), and You Welded the Ornament of The Times (2014, for CAFA Museum Beijing). It continues in Eccentric Gravity (2015, at the Prague Castle Belvedere), Etalon (2012, São Paulo Biennial), and Subtile (2013–2018), a series of kinetic public sculptures including a monumental version on the Sacramento riverfront.

This interest in the social choreography of space also shapes BOAR (2022), a speculative robotic creature developed in collaboration with Jonathan Ledgard, LAS Berlin, and the Berlin Biennale. Roaming autonomous territories and rural peripheries, BOAR functions as sensor, storyteller, and observer—exploring planetary trauma, land memory, and more-than-human futures in post-extractive terrains.

Federico’s project Biotopia: Propagative Structures, developed in collaboration with architect Winy Maas, proposes a new kind of built environment—responsive, propagative, and symbiotic. Merging plant intelligence, robotic design, and AI-generated architecture, it envisions a multispecies future of cohabitation and ecological repair. The work was presented as part of the main exhibition at the Venice Architecture Biennale, curated by Carlo Ratti.

The early phase of Federico’s artistic development is marked by a strong desire to establish direct, often physical interaction between the artwork and its viewers, defying the once-dominant belief that art should remain untouched. Early works such as Dehibernation I and II (1993–1994), Generatrix (1999–2002), and Mnemeg (1999–2002) were among the first to explore haptics, artificial life, and autonomous interaction. Concurrently, he pioneered the use of 3D modelling and rapid prototyping in fine art, which was groundbreaking in the late 1990s.

Federico’s work is grounded in the belief that art must remain radically avant-garde. He acts as an archaeologist of possible futures—unearthing and reshaping the structures of perception, belief, and societal habit. This ethos also guided his decade-long tenure as a professor at the Academy of Art, Architecture and Design in Prague, where he founded the Supermedia Studio in 2007, pushing students to exceed the boundaries of convention and imagination.

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MVRDV was founded in 1993 by Winy Maas, Jacob van Rijs and Nathalie de Vries in Rotterdam, the Netherlands. The practice engages globally in providing solutions to contemporary architectural and urban issues. A highly collaborative, research-based design method involves clients, stakeholders and experts from a wide range of fields from early on in the creative process. The results are exemplary, outspoken projects, which enable our cities and landscapes to develop towards a better future.

The products of MVRDV’s unique approach to design vary, ranging from buildings of all types and sizes, to urban plans and visions, numerous publications, installations and exhibitions. Built projects include the Netherlands Pavilion for the World EXPO 2000 in Hannover; the Market Hall, a combination of housing and retail in Rotterdam; the Pushed Slab, a sustainable office building in Paris’ first eco-district; Flight Forum, an innovative business park in Eindhoven; the Silodam Housing complex in Amsterdam; the Matsudai Cultural Centre in Japan; the Unterföhring office campus near Munich; the Lloyd Hotel in Amsterdam; the Ypenburg housing and urban plan in The Hague; the Didden Village rooftop housing extension in Rotterdam; the music centre De Effenaar in Eindhoven; the Gyre boutique shopping center in Tokyo; a public library in Spijkenisse; an international bank headquarters in Oslo, Norway; and the iconic Mirador and Celosia housing in Madrid.

Current projects include a variety of housing projects in the Netherlands, France, China, India, and other countries; a community centre in Copenhagen and a cultural complex in Roskilde, Denmark, a public art depot in Rotterdam, the transformation of a mixed use building in central Paris, an office complex in Shanghai, and a commercial centre in Beijing, and the renovation of an office building in Hong Kong. MVRDV is also working on large scale urban masterplans in Bordeaux and Caen, France and the masterplan for an eco-city in Logroño, Spain. Larger scale visions for the future of greater Paris, greater Oslo, and the doubling in size of the Dutch new town Almere are also in development.

MVRDV first published a manifesto of its work and ideas in FARMAX (1998), followed by MetaCity/Datatown (1999), Costa Iberica (2000), Regionmaker (2002), 5 Minutes City (2003), KM3 (2005), Spacefighter (2007) and Skycar City (2007), and more recently The Vertical Village (with The Why Factory, 2012) and the firm’s first monograph of built works MVRDV Buildings (2013). MVRDV deals with issues ranging from global sustainability in large scale studies such as Pig City, to small, pragmatic architectural solutions for devastated areas such as New Orleans.

The work of MVRDV is exhibited and published worldwide and has received numerous international awards. One hundred architects, designers and urbanists develop projects in a multi-disciplinary, collaborative design process which involves rigorous technical and creative investigation. MVRDV works with BIM and has official in-house BREEAM and LEED assessors.

Together with Delft University of Technology, MVRDV runs The Why Factory, an independent think tank and research institute providing an agenda for architecture and urbanism by envisioning the city of the future.

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Published on: June 7, 2025
Cite:
metalocus, SARA GENT, IRENE ÁLAMO MARTÍN
"A purely sustainable world. Biotopia: Propagative Structures by MVRDV" METALOCUS. Accessed
<https://www.metalocus.es/en/news/purely-sustainable-world-biotopia-propagative-structures-mvrdv> ISSN 1139-6415
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