On the occasion of the 17th International Architecture Exhibition - La Biennale di Venezia, the Canadian studio Philip Beesley Architect Inc. (PBAI), in conjunction with Living Architecture Systems Group (LASG), has presented Grove, an immersive spatial experience that combines architecture, music and cinematography with the characteristic language of the artist in an environment that oscillates between the real and the virtual.

The intervention has the collaboration of Warren Du Preez & Nick Thornton Jones, Salvador Breed and 4DSOUND Technologies, who were in charge of making the video, the musical composition and the sound installation, respectively.
Can a new architecture based on dissipative natural forms, such as waves, clouds, and dunes, create buildings that that are both unapologetically fragile and extraordinarily coherent, self-renewing, strong, and resilient? Can precarity co-exist with profoundly restorative and healing qualities? By translating complex, interdependent natural systems into physical and virtual structures and environments, Grove, and living architecture in general, offers a vision of a more inclusive future where we can mesh our bodies, minds, and spirits with our surroundings, breach seemingly unbreachable divides, and create renewed and shared worlds.
A short interview with Philip Beesley by Grove Curator Sascha Hastings
 
As a result of the COVID-19 crisis, the proposal by Philip Beesley and Living Architecture Systems Group had to be rethought from a robust concept of situated interactions, towards that of living architecture that ended up guiding the multimedia installation that was finally built.

The work tries to answer the question of the curator of the exhibition Hashim Sarkis "How will we live together?" through a dreamlike vision of a multiverse in constant metamorphosis where there are no rigid and closed territories in front of an open world, in its broadest sense.
 

Description of project by Philip Beesley

Toronto (ON), May 19, 2021 – Grove, by Canadian artist and designer Philip Beesley and the Living Architecture Systems Group, has opened as part of “How Will We Live Together?” – the 17th International Architecture Exhibition – La Biennale di Venezia, curated by Hashim Sarkis.

The International Architecture Exhibition of La Biennale di Venezia is the world’s most prestigious architecture exhibition, where leading architects address today’s pressing social, political, economic, and environmental issues through design.

Grove is a delicate and beautiful gathering space that offers a vision for inclusive, open building. A soaring, undulating canopy of luminous, lace-like clouds embedded with liquid-filled glass vessels hovers above a central pool-shaped screen, into which a film, called Grove Cradle, by London-based Warren du Preez and Nick Thornton Jones is projected. The projection pool is surrounded by a forest of totemic, basket-like columns with embedded custom speakers that carry a multi-channel spatial sound environment by Salvador Breed of Amsterdam, created with use of 4DSOUND technology.

Together, the film and sound environment offer visitors an almost overwhelmingly intense experience of innumerable worlds falling into chaos and rising again in new life. Inspired by the form language of Beesley’s “living architecture” environments, the film’s intricate geometries move from inert crystalline minerals into surging life forms. Within an astral, dream-like vision of constant metamorphosis, a child-like being emerges, reflecting the fundamental journey from death into new life. Rising and falling in cycles, deeply fragmented wilderness is interwoven with shimmering, hopeful light. Whispering voices emerge from cavernous depths, creating an emotional passage from suffering through new life and innocent wonder.

COVID-19 necessitated a complete re-imagining of the original Grove concept. Initially conceived of as a robustly physical, densely interactive environment, it soon became clear that a different type of public installation was required during a global pandemic. So Beesley looked to ways of creating expanded and enhanced physical and virtual experiences by working with collaborators in sound and film. The result is a new type of multimedia installation that re-interprets the interwoven layers and constantly transforming, near-to-life qualities of Beesley’s immersive architectural visions. It is also a direct response to the urgent question posed by the title of Hashim Sarkis’s exhibition.

How will we live together? Beesley and his collaborators offer a vision of a transformed world where future architecture seeks communion with plants, animals, and inert matter alike. Free citizenship was long defined by protective city walls, yet those same walls have also fueled catastrophic changes that befall us now. Instead of the rigid, bounded, and closed territories that divide us, can we live in open, constantly exchanging, shared worlds? Can a new architecture based on dissipative natural forms, such as fragile snowflakes and shifting clouds, create buildings that that are both unapologetically sensitive and extraordinarily coherent, self-renewing, strong, and resilient?

In Grove, Philip Beesley has expanded upon his major built projects, such as the recent permanent sculpture Meander (located in Cambridge, Canada), and innovative fabrics developed in collaboration with fashion designer Iris van Herpen. The deeply layered, resilient physical structures of these preceding projects have been transformed into ghost-like virtual worlds for presentation in Venice. The experimental architecture of Grove offers profoundly restorative and healing qualities. By translating complex, interdependent natural systems into projected physical and virtual structures and environments, Grove offers a vision of a radically inclusive future where we can mesh our bodies, minds and spirits with our surroundings, breach seemingly unbreachable divides, and create renewed worlds grounded in mutual exchange and empathy. 

Grove is open to the public at the Arsenale – one of the main exhibition venues of the 17th International Architecture Exhibition – La Biennale di Venezia from May 22 to November 21, 2021. VIP and Press Pre-opening dates are from May 20 to 21, 2021.

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Design studio
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Kevan Cress. Lisa Jiang. Mackenzie Van Dam. Bianca Weeko Martin.
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Design studio executive
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Project lead.- Timothy Boll. Ellie Hayden. Michael Lancaster. Anne Paxton. Stephen Ru.
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Curator
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Sascha Hastings.
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Film
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Grove Cradle.- Philip Beesley. Film installation directed by.- Warren Du Preez & Nick Thornton Jones. Curator & producer.- Sascha Hastings. Produced by.- W&N Studio & PBSI Studio & Immortal Productions. Actress.- Tilley Du Preez @ Sylvia Young Agency. Music composition.- Salvador Breed. VFX Creation.- W&N Studio & Gavin Coetzee / Studio Tekati. VFX Creation Assistant.- Kevan Cress. Editor.- Xavier Perkins / Exeeda. 3D Scanning.- FBFX London. Z Brush Artist.- Chris Everritt. Storyboard artist.- Alex Noble. Motion capture & rigging.- Mark Maxwell. PBSI studio assistance.- Timothy Boll, Matt Gorbet, Lisa Jiang, Michael Lancaster, Stephen Ru.
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Sound
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Composer.- Salvador Breed. Text.- adapted from Gustav Flaubert’s The Temptation of Saint Anthony, 1874. Male voice.- Philip Beesley. Female voice.- Eva Bartels.
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Contributors
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Iris van Herpen. Poul Holleman. Codrin Talaba.
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Production
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Gwynne Allanford. Filipe Costa. Dima Ghazal. Angie Kwon. Helia Mahdavi. Kailey Moulson. Ashley Peebles. Tahir Pervaiz. Julia Richard. Nathan Shakura. Dalia Todary-Michael. Xinyi Zhang.
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Installation Management
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Amerigo Piana. Jordan Prosser. Davide Tiso. Mackenzie Van Dam.
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Installation Team
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Giulio Ancona. Daniele Campesan. Andrea Ciccolella. Franco Conte. Davide Cupani. Margherita D’Adamo. Cristian Filiuta. Marine Franchi-Pinta. Alexandrina Godorogea. Elia Guglielmi. Cecilia Maran. Alessandro Marsiaj. Giovanni Nardello. Michela Perotello. Nicola Peruzzi. Ludovico Piccolo. Lorenzo Piva. Mattia Sanna Zolin. Margherita Scapin. Leonardo Sebastiani. Riccardo Sellan. Jasmine Stefanutto. Andrea Strata. Mateo Tomasini. Schani Turri. Piera Zacchigna. Geremia Zarantonello.
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Dates
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May 22 to November 21, 2021.
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Location
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At the 17th International Architecture Exhibition La Biennale di Venezia. Arsenale, Campo de la Tana, 2169/f, 30122 Venice, Italy.
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Photography
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Philip Beesley is a professor in the School of Architecture at the University of Waterloo. A practitioner of architecture and digital media art, he was educated in visual art at Queen’s University, in technology at Humber College, and in architecture at the University of Toronto. At Waterloo he serves as Director for the Integrated Group for Visualization, Design and Manufacturing, and as Director for Riverside Architectural Press. He also holds the position of Examiner at University College London. His Toronto-based practice PBAI is an interdisciplinary design firm that combines public buildings with exhibition design, stage and lighting projects. The studio’s methods incorporate industrial design, digital prototyping, and mechatronics engineering. Philip Beesley’s work is widely cited in the rapidly expanding technology of responsive architecture. He has authored and edited eight books and appeared on the cover of Artificial Life (MIT), LEONARDO and AD journals. Features include national CBC news, Casa Vogue, WIRED, and a series of TED talks. His work was selected to represent Canada at the 2010 Venice Biennale for Architecture, and he has been recognized by the Prix de Rome in Architecture, VIDA 11.0, FEIDAD, two Governor General’s Awards and as a Katerva finalist. Beesley’s funding includes core CFI, SSHRC, NSERC and Canada Council for the Arts grants.

Professor, School of Architecture, University of Waterloo
Director, Integrated Group for Visualization, Design and Manufacturing, University of Waterloo
Chair, Association for Computer-Aided Design in Architecture ACADIA 2013 Adaptive Architecture
Director, Riverside Architectural Press

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Published on: May 22, 2021
Cite: "An immersive and multisensory experience. Grove by Philip Beesley and the Living Architecture Systems Group" METALOCUS. Accessed
<https://www.metalocus.es/en/news/immersive-and-multisensory-experience-grove-philip-beesley-and-living-architecture-systems-group> ISSN 1139-6415
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