Rojkind Arquitectos has designed its new project in the digital world of the metaverse, the first José Cuervo Tequila Metadestilería. The architectural studio wanted to participate in the world's trend towards the digital and the innovation that the metaverse represents for personal interactions and art.

The Metadestilería offers different activities in its interior so that the user who visits it within the metaverse can live a unique experience. These activities allow interaction between people in the place as well as fun through different games.
The Rojkind Arquitectos studio has created a structure that is reminiscent of agave roots and other plant elements and motifs, giving the visitor a sense of protection. The Metadestilería has been designed to be a meeting and socializing place within the metaverse.

To carry out this project, the architecture studio has had to rely on the help of several experts from the digital world such as the agency Ache, which specialized in creative development; Tangible, the expert studio in the Metaverse; the largest video game district, Decentraland, in charge of developing the experience, Vegas City, Mekanism as the marketing agency; and Bompass & Parr, in charge of creating the aesthetic and consumer experience.
 

Description of project by Rojkind Arquitectos

Our first completed project is the Metadistillery for José Cuervo Tequila.
The structure’s form was inspired by the roots of the agave, a plant nucleus that, when observed, evokes feelings of protection and consolidation. In this instance, the José Cuervo meta-distillery aspires to be the center around which all individuals can forge stronger bonds, building an inclusive community.

In each zone of the José Cuervo meta-distillery, a different activity is programmed to make the experience more vibrant: at the entrance, there is a circle of fire surrounded by bottles of tequila; there is a garden of blue agave fields with a luminous center; there is a pool where you can play volleyball; there is a barrel maze to test your visuospatial skills; and there is a glass filter portal that leads to a bar to enhance social interactions.

To create the Metadistillery, Rojkind Arquitectos collaborated with a group of experts and designers specializing in digital experiences: the agency Ache, specialized in creative development; the expert study in the Metaverse, Tangible; the largest video game district, Decentraland, the developers of the experience, Vegas City, Mekanism as a marketing agency; and the UK based dining experience experts, Bompass & Parr, tasked with creating the aesthetic and consumer experience.

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Architects
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Proyect team
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Michel Rojkind, Diego Lezama, Fernanda Ventura, Cesar Saldivar, Patricio Errejon.
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Collaborators
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Ache (specialized in creative development).
Tangible (Mariano Montaño, Carlos Verástegui).
Vegas City (Anna S., James A.).
Mekanism (Barbara Bell, Jonica Reed).
Bompas & Parr Studio (Alix Cherowbrier, Rob Smith, Amelia Goldie, Charlotte Wilde).
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Client
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José Cuervo Tequila.
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Date
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26 de julio 2022.
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Rendering
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Michel Rojkind was born on December 18, 1969, in Mexico City, Mexico. When he was 18, in 1987, he joined Aleks Syntek’s band “La Gente Normal”, as its drummer, with whom he continued playing untill 1999, when the band broke apart, after 12 years and 4 albums.

While playing with “La Gente Normal”, Michel studied architecture and urban planning at the Universidad Iberoamericana in Mexico City and, after working on his own for several years, he teamed up with Isaac Broid and Miquel Adria to establish the architectural firm “Adria+Broid+Rojkind” (1998-2002). With the idea of exploring new challenges that address contemporary society, to design compelling experiences that go beyond mere functionality, and to connect at a deeper level with the intricacies of each project, he established, in 2002, an independent firm (rojkind arquitectos), recognized by Architectural Record in 2005 as “one of the best ten Design Vanguard firms”.

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